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AI Insights · Timothy · January 2022

Top 5 Chibi Games on Android in Romania: Q4 2021

Explore the performance trends of the top 5 chibi games on Android in Romania during Q4 2021, including download, revenue, and active user data.

Top 5 Chibi Games on Android in Romania: Q4 2021

In Q4 2021, the top 5 chibi games on the Android platform in Romania showcased diverse performance trends across downloads, revenue, and active user metrics. Below, we delve into the specifics of each app's performance during this period.

Pou saw fluctuations in its weekly downloads, starting at 4.1K at the beginning of October and peaking at 7.4K in the week of October 25. However, the downloads dropped to 2.8K in mid-November before rising again to 4.6K by the end of December. Active users showed a slight increase from 159K in late September to a peak of 174K in late October, followed by a decline to around 137K in mid-November, and then stabilizing at approximately 151K by the end of December.

Fluvsies - A Fluff to Luv had a moderate but steady download trend, starting at 2.6K in late September and ending at 4K in the last week of December. Active users also exhibited a gradual increase from 18.7K in late September to 22.9K by the end of December. Revenue for this app was negligible, with only a few instances of minimal earnings.

Moy 7 - Virtual Pet Game experienced a noticeable increase in downloads, beginning at 850 in late September and reaching 3.3K in early November before tapering off to 1.7K by the end of December. Active users followed a similar upward trajectory, starting at 3.9K and peaking at 8.5K in early November, before declining slightly to 5.7K by the end of the quarter. Revenue was minimal, with only a few dollars recorded at the start of October.

Catch the Candy: Fun puzzles maintained a relatively stable download rate, beginning at 972 in late September and peaking at 2.4K in early November, before stabilizing around 1.5K towards the end of December. Active users showed an increase from 2.3K in late September to 4.2K in early November, then declined to around 2.9K by the end of December. There was no revenue reported for this app during the quarter.

Fluvsies Pocket World had a varied download performance, starting at 1.5K in late September, peaking at 2.2K in early November, and then fluctuating to end at 1.3K in late December. Active users saw growth from 4.5K in late September to a peak of 5.4K in early November, followed by a decline to around 3.7K in mid-November, and then stabilizing at 3.7K by the end of December. Revenue was minimal, with a few dollars recorded sporadically throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022